Author: Konstantin Dmitriev

Using colorcharts in Synfig

Here’s a little video I have prepared on how we do coloring using colorcharts in Synfig. The colorcharts is very cool feature for animation projects

Weekly progress

( читать по-русски | Russian translation ) Last week was extremely productive – we have finished a few complex shots. Although I still do some

Weekly progress

Another week passed by. The activity in the project increasing and there are lots of things I want to share today. First of all, we

Weekly progress

I will start today’s weekly progress from screencast demonstrating our “lazy tweening” approach. This approach can be shortly summarized in following steps: Vectorize each keyframe

Community Call: Vectorization help

EDIT: The call is closed. Thank you everyone who participated! See details   Today we’re taking one more step to attract the community to Morevna

Weekly progress

And here’s another delayed weekly progress. What can I say? The last week was hot! We did a lot of work on animation, we have

Community Call: Soldiers models

2012-09-20 EDIT: The call is closed. See details   2012-08-20 / EDIT: The deadline is extended until the September 20th!   Hey, everyone! There was

Community Call: 3D models of Ivan and Morevna

EDIT: The call is closed. Thank you everyone who participated! See details   Attention, Blender artists! We are looking for volunteer Blender modeller who can

Back from festival

Last week I have spent 5 days attending the festival of children’s animation “FireBird” in Novosibirsk. We had a screening of the work done by

Weekly progress

OK, as I promised, today we delivering you new development build of Synfig studio with some new features. The changes are: Disabling keyframes. Now you

Weekly progress

This week wasn’t very productive. Nikolay was mostly busy on other things, so you will not see new vectorization results. Though, we have managed to

Introduction to Remake

Finally I’ve got the video with my talk about Remake at LGM! Unfortunately the screen wasn’t recorded, so initially there was only my talking head