OpenToonz package for Ubuntu, Debian, Fedora and other Linux

opentoonz-linux

Looking for an easy way to run latest OpenToonz on your Linux? It is here! We have made a special build of OpenToonz, that run on any  Linux distro. The package is in AppImage format – just download, make it executable and run!

Your (optional) donations via download page will be used to improve Linux build of OpenToonz. Enjoy!

Download now

Read more about AppImage package format on the website of David Revoy

Posted in Development, News, OpenToonz and tagged , .

43 Comments

  1. the plastic tools for create mesh and after bones the opentonz crash existe a god way for not crashed for de bones in the plastic tools??

  2. Guys, thanks for the package. In the other hand, I got an Issue, there’s no audio scrubbing, if you got an idea of how could I make it work I would gladle aprreciate it, I’m using fedora 24. Thanks!

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    • Please get the latest version from the download location – although it have 1.1.1 in filename, it is real 1.1.2. This is because we forgot to change version number in our scripts. The next build will have correct version in filename. Unfortunately, we haven’t been able to resolve sound issues yet.

  5. Hi guys, great effort. I’m testing your build on Ubuntu 14.04LTS, and I’m very impressed. The main issue I found is with the exporting, where parts animated with plastic tool are rendered incorrectly, with several positions superimposed on the same frame and background artifacts. parts animated with simple rotation or translation are rendered correctly.

  6. So excited for this. I just downloaded 1.1.2 on Linux and it’s pretty solid. The only real issue I’m having is that it seems to have issues communicating with my Intuos Pro. Doing things like right-clicking to navigate a menu of options, using the pinch tool, and shift-selecting to choose multiple levels don’t seem to work. They work fine using my mouse, but my tablet doesn’t register.

      • I’ve figured out the issues with the tablet (user error). I have found a MAJOR issue, however. I get all sorts of problems trying to import .psd files that I create in Krita. Because Opentoonz doesn’t have much in the way of brushes, I prefer Krita to create my backgrounds and save them as .psd files. That way, I can play around with OpenToonz’s camera and parallax features. When I try to import them into OpenToonz, I get an error saying “Layer ID not exists.” I even tried loading a single layer at a time, which works, but the layers are different sizes and off-center. Please help!

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    • Hello Francesco! The build with MyPaint brushes feature is pretty much consistent with the latest commits in official version OpenToonz. We have temporary suspended regular nightly builds because currently it’s a bit hard to maintain both branches at the same time. We will be updating version with MyPaint feature manually according to the status of official version OpenToonz.

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