Tag: blender

Ivan 3D model

Great news – the work on a 3D model of Ivan is done and it is available for download! In the published blend-file you can

Town pack for Blender

Nikolai Mamashev created a pack of objects for building town background. This pack is completely compatible with Pepper & Carrot models, so you can use

Ivan 3D model WIP-1

I have started creating Ivan model for my 3D teaser. I already have finished sculpting and retopology stages a lot of interesting to come. The

Pepper and Carrot models by Nikolai Mamashev

A few weeks ago our studio artist Nikolai Mamashev published two blender models (rigs), based on original characters from the «Pepper & Carrot» open-source web-comic

First version of RenderChan plugin for Blender

Several posts ago I have mentioned contributions made by Scribblemaniac to RenderChan development. He is also works on RenderChan integration plugin for Blender, and here’s

Automatic lipsync in Blender

Following by a previous tutorial about making lipsync using Papagayo, here is another one showing how to apply lipsync data to Blender model. We have

Weekly progress

( читать по-русски | Russian translation ) It’s the 1st of October and it’s hard to tell which stage we are now on – because

Freestyle-enabled packages of Blender

( читать по-русски | Russian translation ) We are happy to announce that the new Freestyle-enabled packages of Blender are available for download now. Please

Deadlines, deadlines…

( читать по-русски | Russian translation ) This weekly report I will start from an announcement that as of September 1st our vectorization “competition” is

Weekly progress

( читать по-русски | Russian translation ) Hello, my dear reader! It’s only a few days left before the 1st of September, which is not