Great news – the work on a 3D model of Ivan is done and it is available for download! In the published blend-file you can find high-poly and low-poly meshes and all textures included. Please check the download link at the bottom of this post.
I have created this character as part of my work on 3D teaser for Morevna Project. The total work on this model took two months. I have used BlenRig 5 – the awesome Auto-Rigging and Skinning system for Blender by Juan Pablo Bouza. It is a great addon for creating bone systems of humanoids characters. For me it was a good chance to learn how it rig works.
The character’s jacket was an special challenge. For its rig I have used a brand-new “Bendy bones” feature. This feature is not available within the current stable versions of Blender (yet), so please make sure to install the latest development version.
9 Responses
Hey, the result is awesome!
I envy your skill and experience on this type of rendering! Very good evolution. I’m very interested into this 3D trailer project 🙂
Hello!
Thank you! Your words is really inspire.
I can’t stop watching this. this is some AMAZING, AWESOME WORK!
I just love it.
How did he get that 2D look? I am not able to. Even freestyle is off.
i would love to see a female counterpart of Ivan, meaning design wise so one could work out shots with both of them, also would be nice to update ivan with a no jacket version.
but i really love this character and would like to use it more, but since there isnt any other blender characters that match him, its super hard to do anything but a solo shot.
This rig is great! The only thing is that it doesn’t have a mouth and eyebrow rig.
wait nvm
Does this rig have a walk animation? If not, how would a BVH be attached to this rig?
Awesome work bro!!!