Pepper & Carrot: Production Report #3 – 30 minutes of working process
Here is a screencast showing 30 minutes of my typical workday in Blender within production of Pepper & Carrot Motion Comic. By this moment the
Here is a screencast showing 30 minutes of my typical workday in Blender within production of Pepper & Carrot Motion Comic. By this moment the
Great news – the work on a 3D model of Ivan is done and it is available for download! In the published blend-file you can
Here’s a quick video demonstrating how to build your custom location in no time using Town Location Pack by Nikolai Mamashev.
Nikolai Mamashev created a pack of objects for building town background. This pack is completely compatible with Pepper & Carrot models, so you can use
I have started creating Ivan model for my 3D teaser. I already have finished sculpting and retopology stages a lot of interesting to come. The
A few weeks ago our studio artist Nikolai Mamashev published two blender models (rigs), based on original characters from the «Pepper & Carrot» open-source web-comic
Several posts ago I have mentioned contributions made by Scribblemaniac to RenderChan development. He is also works on RenderChan integration plugin for Blender, and here’s
Following by a previous tutorial about making lipsync using Papagayo, here is another one showing how to apply lipsync data to Blender model. We have
( читать по-русски | Russian translation ) It’s the 1st of October and it’s hard to tell which stage we are now on – because
( читать по-русски | Russian translation ) We are happy to announce that the new Freestyle-enabled packages of Blender are available for download now. Please
( читать по-русски | Russian translation ) This weekly report I will start from an announcement that as of September 1st our vectorization “competition” is
( читать по-русски | Russian translation ) Hello, my dear reader! It’s only a few days left before the 1st of September, which is not