OpenToonz (Morevna Edition) version 1.2.0.1

I am happy to announce that the new version of OpenToonz (Morevna Edition) is available for download now!

This version is based on official OpenToonz 1.2.0, which was released a one week earlier. The official version now includes our MyPaint brushes feature, so this time (in addition to full set of features of official version) we  deliver another addition developed by our team – Advanced Color Selector.

And of course with Morevna Edition you  get a full range of installation packages for all popular operating systems, including Windows 32bit and Linux. Please check the full list of notable highlights for this release below.

Download OpenToonz (Morevna Edition)

Advanced color selector

This special feature of Morevna Edition introduces new panel  helps you choose better colors thanks to Color Schemes, Color Harmonies and more! The new color selector is available as separate panel via “Windows” -> “Advanced Color Selector” menu.

The feature is completely funded and curated by Agnyy Ignatyev. Implementation done by Caryoscelus, who was specially hired for this task (our regular blog followers probably remember Caryoscelus because of his contributions to Synfig).

There is a similar plugin for Photoshop called Coolorus that will cost you $14, but for OpenToonz you get this feature for free! Much thanks to Agnyy Ignatyev and Caryoscelus.

 

Timeline improvements

Manongjohn continues his work on implementing of plan for horizontal timeline improvements, outlined by Agnyy Ignatyev (see full document here). Updated timeline  now allows to scale frames and displays layers in correct order (top layers first).

Also, thanks to the work Jeremy Bullock (aka turtletooth), now you can have a toolbar for Timeline/XSheet with most common actions. Just right-click on any Layer (or Column if you are on XSheet) and choose “Toggle XSheet Toolbar” from menu.

 

Changes to MyPaint brushes

“Eraser” and “Lock Alpha” options are added into brush toolbar for – they work in the same way as the ones available in Krita and MyPaint.

Also,  the list of MyPaint brush preset is now rearranged into “Raster” tab of Style Editor panel.

 

Automatic tweening stroke-by-stroke (for vector brush)

Thanks to the work of Jeremy Bullock (his page on Patreon), now it is possible to draw strokes one-by-one and let OpenToonz to auto-tween them within selected frame range. It’s best to look at it, than read explanations:

To make this work just create a sequence of empty frames… Well, actually, they do not necessary have to be empty – any a sequence of vector frames will work. Then switch to Brush Tool. On Tool Options Panel you will see a Range dropdown – change it to anything other than “Off” (obvious hint: it will define interpolation that will be used for tweening).

 

Guided drawing for automatic tweening

This feature adds a new option to the vector brush and geometry tools – Guided Drawing. In order to successfully use auto-tweening of vector drawings, the strokes have to be in the same order and direction. This change makes the onion skin highlight what stroke is next in order and draws a marker hints, making it much easier to keep track of what order the strokes need to be drawn in and which direction. Much thanks to Jeremy Bullock for this feature!

 

Snapped drawing

Another high-demanded feature from Jeremy Bullock (have you visited his Patreon page yet? ^__^). Want to make sure your vector artwork have no gaps? This is a feature for you!

 

LipSync import window

This popup allows a user to apply data from a text file generated by hand or from another application such as Papagayo-NG to a level. Just right-click on any frame in Timeline (XSheet) and choose “Apply Lip Sync Data”.

You can choose which level drawings they want to use for which mouth shape using the arrows below each icon. The mouth shapes are based off of the standard Preston Blair mouth shapes.

This works for all image level types including sub-XSheet levels, with the only exception that sub xsheet levels don’t provide icons and therefore use a frame number reference.

This action is undoable, so the original level order can be recovered if the results need changed.

Much thanks to Jeremy Bullock for this feature!

 

New FX: Timecode

This feature was requested by some Japanese animation production and implemented by maintainer of OpenToonz Shun Iwasawa. As you might guess, this FX displays a timecode of your animation.

New Fx: Bokeh Ref Iwa

This Fx is also developed by maintainer of OpenToonz Shun Iwasawa. Its purpose is to defocus a single image by using a “depth reference image”.

Most of specification is very similar to the Bokeh Iwa fx, except as follows:

  • Bokeh Ref Iwa Fx only accepts one source layer.
  • Also you need to input the “depth reference image”, which represents the depth of the image in gray scale. (The nearest pixel is black and the farthest pixel is white.)

By changing the on-focus distance, you can obtain racking focus shot from one deep-focused photo like this:

 

Other changes

  • Export audio via “File” -> “Export Soundtrack”.
  • Mojo brush set for MyPaint raster brush.
  • Support for touch screens. One finger for pan. Two fingers for zoom or rotate. Double tap for fits to the viewer. Three finger drag for undo and redo. Note that this option is OFF by default.
  • Pass Through – utility Fx for unifying the input of macro (grouped fx).

For the complete list of changes and fixes please check the full release notes of version 1.2.0.

Download OpenToonz (Morevna Edition)
NOTE 1: Some users have reported they have problems using their graphic tablets with 1.2.0 and 1.2.0.1. If you have them too, then you can get a “backup” version – 1.1.3.9. It has basically all features of 1.2.x, except the latest changes related with functionality of graphic tablets. You can get this version by clicking the download button above, together with files of version 1.2.0.1.
NOTE 2: For everyone who updated from previous version: The interface theme was heavily updated in this version, so you may got a glitcy interface after updaate. This is easy to fix – just go to “File” -> “Preferences” -> “Interface” and choose “Default” theme style.

 

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16 Comments

  1. Does this have the PR for per-frame Autogap that Turtletooth submitted? (it hasn’t been pulled into trunk yet afaik) Right now I can’t switch from experimental back to the main lines for OpenToonz (either yours or the official release) – because my PLI files are incompatible. Also, speaking of Turtletooth, you should really promote his Patreon as well as yours on here since he developed a lot of the fixes and improvements you mentioned here – unless you’re financially supporting him on the side too. 🙂

    • Hey, I wasn’t aware Turtletooth have Patreon page! This is a great idea and I will be happy to put links to his page in the post. ^__^ But I cannot find his page by googling… Can you please specify exact URL?

      About PR you mentioned – if it is not merged into official version, then this one does not have it as well.

  2. I am unable to change color transparency on Style Editor of Opeentoonz 1.2.0. Alpha channel slider doesn’t move when Auto Apply is enabled. It moves when Auto Apply is disabled but as soon as you click Apply, alpha level goes back to 255, Even the transparent color #0 that comes with every level loses transparency when you click on it. Am I missing something? Is it a fault only on the linux version?

  3. Installed it on Ubuntu 17.10 and it appears libpng1.2 is a dependency but only libpng 1.6 is available (error: bin/OpenToonz_1.1: error while loading shared libraries: libpng12.so.0: cannot open shared object file: No such file or directory )

  4. Hi, first of all I wnated to thank you for your work, when I downloaded the file i got a .dmg file, how do I use it? Do you have any installation tutorial? I’m a windows 10 user.

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