We are happy to announce a new release of OpenToonz Morevna Edition! This version is an update to 1.2.0.x branch, which delivers following fixes from our developer Ivan Mahonin: Smooth sound playback and scrub for Linux operating system (issue #1097). Fixed crash when trying to process Toonz Vector Levels (pli) via CLI on Linux (issue […]
Morevna Project got an official PeerTube channel now! Check it out here – https://peertube.touhoppai.moe/accounts/morevna/videos.
In my recent post I have elaborated about two segments of our audience and the changes we made to our infrastructure to fit them better. But in fact we have more segments! I talk about the segments that related with particular software projects maintained by us – Synfig, OpenToonz (Morevna Edition), RenderChan and Papagayo-NG. Each […]
We have set up a dedicated Patreon page for Synfig! The donations collected through this page will allow us to keep our new hired developer Artem Konoplin to keep working on Synfig continuously. IMPORTANT NOTE FOR OUR PATRONS: If Synfig is your primary and only reason for supporting Morevna Project, then please consider to transfer […]
If you following our updates at Patreon, then you probably noticed the changes of last two weeks – the updates got smaller and more frequent. This is result of ongoing re-thinking of structure of our project. And in this particular case – our infrastructure for delivering updates. So, what it’s all about?
We are happy to announce that the new development version of Synfig Studio is available for download! This version delivers a set of fixes made by our new hired developer Artem Konoplin. Fixed bug causing FilterGroup layer not save Origin parameter (issue #505). Fixed error preventing user to move keyframe at certain circumstances (issue #503). […]
Since the middle March of 2018 we have hired a new developer – Artem Konoplin (known as “ice0” on GitHub). His initial mission is to fix bugs and improve stability of current feature set of Synfig. Though, as usual, things gone beyond of that (details below).
We have started preparations for releasing stable version of RenderChan and with that I am happy to share a roadmap for its further development. Check it out here.
I am happy to announce that we have published a “pay-what-you-want” version of our new “Cut-out animation in Blender” video course. That means you can pay any price you wish and get the full course for download!
In recent travel report I forgot to mention that in the last days of our trip we also visited two other animation studios. On both studios I was able to study the details of their production process, including the ways how they manage animation projects (previous day I also gathered some information about that at […]