OpenToonz 1.1.3 Released

New version of OpenToonz was released on June 6th. And now we have updated our builds with all latest features of that version. Enjoy the latest OpenToonz 1.1.3 with MyPaint Brushes engine and full support for 32 bit.

Download OpenToonz for Windows and Linux

For information about full list of changes in 1.1.3 please read this page or watch community-contributed videos below.

Posted in News, OpenToonz.

9 Comments

  1. I had mentioned before that I downed the first version with mypaint and found some issue with it. Anyway, I downloaded the latest version with mypaint, and when I tried to draw I still got the same result, as shown below:

    http://img.photobucket.com/albums/v74/Patchworkcat5/OpenToonz%20MyPaint%20issue.jpg

    I tried different mypaint brushes and still got the same result. Fiddling with the setting doesn’t help. I’m Windows 10 user and I wonder if it is because my OpenGL is too low ( it is at 3.3)?

    Thanks in advance~

  2. When not using MyPaint, raster brush works fine (as are Vector and Toonz Raster). Only when I turned on MyPaint for raster level – no matter which type of brush I selected from the MyPaint panel – they all produced exactly the same odd lines you see in the picture linked above.

  3. hallo, i had a problem with this new release.. when using plastic tool, and animate the bone.. the software will be force to close.

  4. Hello thanks for Your response, i stil get the error for this release, but when i’m using the original version opentoonz ver 1.1.3 it’s not happen, it’s works fine, btw i’m using windows 7..

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