New developer will join Synfig development since March 2018

Big news: I have made an agreement with a new developer to join our team for developing Synfig open-source animation software. Artyom Konoplin will join us in March as a second hired developer to work on most critical and highly-demanded bugs of Synfig. I will remind that since we already have one hired developer – […]

Synfig Studio 1.3.6

We are happy to present you the new development version of Synfig Studio! This version delivers you the new feature – Filter Groups. Filter Groups act just like ordinary groups, with just one exceptions – they do not limit scope for layers. That means, if you put several filter layers into a Filter Group, then […]

Artwork vectorization with bones

Some people ask us – how to use the features illustrated in our Stickman tutorials with the latest version of Synfig? The thing is that Stickman is an old technology, developed by us to emulate bones features in old versions of Synfig. Since version 1.0 Synfig have native bones feature and this makes Stickman deprecated. […]

Synfig Studio 1.3.5

The new development release of Synfig Studio is available for download! This version delivers some new features for rendering engine, as well as set of critical fixes. The main highlight of this update is an improved compact UI layout and possibility to use several rendering modes for faster workarea updates (Draft Mode and LowRes Mode). […]

OSX version of Synfig now 5 times smaller

Many OSX users have complained that OSX package of Synfig have ridiculous size (and because of that some users  even had problems with getting it to launch).  So, I have spent several nights on that problem and applied some magic to our build system. And result? Now the package is 5 times (!) smaller than […]

Synfig Studio 1.2.1 released

New stable version of Synfig Studio is available for download! This update delivers important fixes for previous stable version and recommended for all users. Much thanks to everyone who supported our efforts by donating via download page, purchasing training course, and provided continuous support through our Patreon page – this release is here thanks to […]

Synfig Studio 1.3.4 released

Much thanks to our developer Ivan Mahonin, the new development version of Synfig Studio is available for download! This update includes a number platform-specific fixes: Fixed rendering of text with international characters on Windows  (issue #379). Fixed “FFmpeg not found” error in Linux AppImages (issue #332). JACK support is now available for Linux AppImages (issue […]

How to delete bone in Synfig

Before deleting any bone, you have to detach all its child bones. Otherwise Synfig will crash (this is a known issue see #375). Here is how to do that. Select Skeleton layer and in Parameters Panel expand the Bones list. Find the bone you looking for (hint: when you select a bone in the Bones […]

TV Noise Effect

Here is a quick animated TV noise effect made in Synfig. It is really simple to reuse it  for your own works – just download source template file and put any image (or Synfig animation) instead of “sample.png”.

Synfig Studio 1.3.3 released

New development version of Synfig Studio is available for download! List of changes: Fix inactive elements in “Window” menu (issue #349). Fix rendering of animated GIF with Magick++ target on Linux. Fix: filename with international characters not saved in “Recent Files” menu. Fix crash with XP-Pen G540 tablet (issue #351). UI translations updated.