Production Pipeline
Developing a project it is necessary to clearly understand a consequence and relations between the different stages. For that purpose we made a graphical schema
Developing a project it is necessary to clearly understand a consequence and relations between the different stages. For that purpose we made a graphical schema
OK, it’s time to officially proclaim Morevna Project wiki opened. It is a place where we store and develop the most of concept documentation. And
We finally managed to finish post-processing for soldiers characters layout done for us by Ground Zero Studio Complex.
Synfig has no feature to manipulate camera view. Me and Genete arranged a workaround to have a camera fake using logarithm convert type and the
Today let me make a journey into the past and tell about how our collaboration workflow look like before we have switched to git.
BTW, we have set up a git repository for the project. It is currently in private mode, but if someone wants to get access, feel
Just found amazing resource dedicated to slavic paganism. Honestly, for me, grown in Russia, this reading was full of discoveries. Just two quotes: Koshchei. Koshchei
Yesterday, stumbled upon nasty bug in blender 2.48(a). Explode modifier behaves really differently comparing to 2.47. This is the simple example file: You can see
Finally managed to incorporate latest changes into demo storyboard paper. We left numbers of the existing scenes untouched and as result numbering across the storyboard