Author: Konstantin Dmitriev

Production Pipeline

Developing a project it is necessary to clearly understand a consequence and relations between the different stages. For that purpose we made a graphical schema

Morevna Project Wiki

OK, it’s time to officially proclaim Morevna Project wiki opened. It is a place where we store and develop the most of concept documentation. And

Soldiers – Character Layout

We finally managed to finish post-processing for soldiers characters layout done for us by Ground Zero Studio Complex.

Camera widget

Synfig has no feature to manipulate camera view. Me and Genete arranged a workaround to have a camera fake using logarithm convert type and the

Collaboration in the past

Today let me make a journey into the past and tell about how our collaboration workflow look like before we have switched to git.

Git repository

BTW, we have set up a git repository for the project. It is currently in private mode, but if someone wants to get access, feel

Slavic Paganism

Just found amazing resource dedicated to slavic paganism. Honestly, for me, grown in Russia, this reading was full of discoveries. Just two quotes: Koshchei. Koshchei

Messing with particles again

Yesterday, stumbled upon nasty bug in blender 2.48(a). Explode modifier behaves really differently comparing to 2.47. This is the simple example file: You can see

Storyboard update

Finally managed to incorporate latest changes into demo storyboard paper. We left numbers of the existing scenes untouched and as result numbering across the storyboard