2016-06-13-logo-alpha

RenderChan

rendering manager for animation projects

About

RenderChan is a tool for automatization of animation project rendering. It takes a file for rendering and analyses all its dependencies. If any of the dependent files needs to be rendered (or changed since the last rendering), then dependency is submitted for rendering together with an original file. So, RenderChan constructs a list of tasks for rendering with consideration of changes in the project tree and existing renderings. The resulting list of tasks can be executed locally on the single machine or passed to renderfarm.

RenderChan is an open-source software. Source code is distributed under Modified BSD license.

Works with

Blender, Synfig, Pencil2D, CGRU/Afanasy, Krita, Inkscape, Gimp

Latest news

Remake 0.6 released

With the last release of Remake I have announced that version 0.5 will be the last one. I was promising to rewrite the tool into

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Remake 0.5 released

Today I’m happy to announce the new release of “Remake” – our automated rendering system for animation projects. This version brings some minor improvements and

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Introduction to Remake

Finally I’ve got the video with my talk about Remake at LGM! Unfortunately the screen wasn’t recorded, so initially there was only my talking head

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Remake 0.4 released

I am proud to announce new version of “Remake” – unified build system for animation projects. “Remake” is an utility that automatically tracks changes in

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Remake 0.3 released

I am proud to announce new version of “Remake” – unified build system for animation projects. It’s purpose to automatically track changes in your project

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Remake – Version 0.2

I am proud to announce new version of “Remake” – unified build system for animation projects. It’s purpose to automatically track changes in your project

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