RenderChan on Windows – The first steps
Good news for our Windows users! We have made a first steps with porting our RenderChan software to Windows platform. I have been able to
About
RenderChan is a tool for automatization of animation project rendering. It takes a file for rendering and analyses all its dependencies. If any of the dependent files needs to be rendered (or changed since the last rendering), then dependency is submitted for rendering together with an original file. So, RenderChan constructs a list of tasks for rendering with consideration of changes in the project tree and existing renderings. The resulting list of tasks can be executed locally on the single machine or passed to renderfarm.
RenderChan is an open-source software. Source code is distributed under Modified BSD license.
Good news for our Windows users! We have made a first steps with porting our RenderChan software to Windows platform. I have been able to
Some our readers might remember, that during the production of Morevna Project Demo we have developed a special tool for automatic management of rendering process.
With the last release of Remake I have announced that version 0.5 will be the last one. I was promising to rewrite the tool into
Today I’m happy to announce the new release of “Remake” – our automated rendering system for animation projects. This version brings some minor improvements and
Finally I’ve got the video with my talk about Remake at LGM! Unfortunately the screen wasn’t recorded, so initially there was only my talking head
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