First version of RenderChan plugin for Blender
Several posts ago I have mentioned contributions made by Scribblemaniac to RenderChan development. He is also works on RenderChan integration plugin for Blender, and here’s
Several posts ago I have mentioned contributions made by Scribblemaniac to RenderChan development. He is also works on RenderChan integration plugin for Blender, and here’s
Some quick news about RenderChan development. Last few weeks we’ve got several notable contributions from GitHub user, identified himself as Scribblemaniac. Those are the first
A little secret about Anastasia Majzhegisheva. In her spare time she is working on a mini-animation about Morevna Project. As part of this work she
Have you ever used effects from Freesound.org in your videos? Yeah, it is awesome resource! But have you ever tried to make a proper attribution/credit
We have wrote a quick tutorial to help you get started with RenderChan. Read now
Our friends from Girin Studio are starting their own open-source animated movie called “ZeMarmot”. Right now they are running a crowdfunding campaign (it’s just 5
Good news for our Windows users! We have made a first steps with porting our RenderChan software to Windows platform. I have been able to
Some our readers might remember, that during the production of Morevna Project Demo we have developed a special tool for automatic management of rendering process.
With the last release of Remake I have announced that version 0.5 will be the last one. I was promising to rewrite the tool into
Today I’m happy to announce the new release of “Remake” – our automated rendering system for animation projects. This version brings some minor improvements and
Finally I’ve got the video with my talk about Remake at LGM! Unfortunately the screen wasn’t recorded, so initially there was only my talking head
I am proud to announce new version of “Remake” – unified build system for animation projects. “Remake” is an utility that automatically tracks changes in