Merging draft images
Here’s a video about merging two similar images with different size/rotation in Synfig Studio. One image contains corrections for another, so it’s important to properly
Here’s a video about merging two similar images with different size/rotation in Synfig Studio. One image contains corrections for another, so it’s important to properly
During the drawing of keyframes for scene 20 we decided to concertize the motion of Ivan by using stickman. Generally, making stickman in Synfig is
Developing a project it is necessary to clearly understand a consequence and relations between the different stages. For that purpose we made a graphical schema
We finally managed to finish post-processing for soldiers characters layout done for us by Ground Zero Studio Complex.
Today let me make a journey into the past and tell about how our collaboration workflow look like before we have switched to git.
Yesterday, stumbled upon nasty bug in blender 2.48(a). Explode modifier behaves really differently comparing to 2.47. This is the simple example file: You can see
Finally managed to incorporate latest changes into demo storyboard paper. We left numbers of the existing scenes untouched and as result numbering across the storyboard
Yesterday, genete and dooglus worked on the ugly rotation bug in Synfig and today finally fixed it! This bug was considered as a blocker for
Here’s a little guide-list for Ivan’s head proportions. You may notice, what I made hairs less curly comparing to previous layout. It looks better for
Another (slightly delayed) monthly snapshot. We finally managed to get rid of terrible color distortions, produced by some video encoders. That was achieved by directly