Can you believe it? Last week we have finished the “Vectorization and Tweening” stage and now we are officially working on “Backgrounds and 3D”! Hurray!
The most hard stage was “Drawing Keyframes”, but “Vectorization and Tweening” was the most time-consuming one. And it’s over now! (yes, I would like to repeat it again so you can see how epic this moment feels for me ^__^).
Last week I and Nikolay both worked hard on vectorization routines and also we got some help from our community friends here. While I was finishing with the last characters and keyframe merging, Nikolay spent half of the week working on backgrounds. He works very fast and enthusiastically. I really should hurry to prepare all files for him in time.
There is one more person who was contributing very actively to the project last week. It is Marco Antonio Real Adame (Chotio Productions). He has made an animation for his last soldier model and made another two soldier variations!
Looks like he will be the one and only contributor of our soldiers community call and he gets even more serious about contributing to the project – he plans to take on the animation for the main characters as well. If he covers us here, then we will be able to dedicate much more time to backgrounds and make them even more awesome. Well, probably you can understand what I mean.
My hands are itching to post fresh “production snapshot” of the Demo, so you can see yourself all the work done. But I should hold myself, because I don’t want to spoil you the impression of watching finished result. And of course those, who really want to take a sneak peek – they are always free to take sources and build snapshot by themselves. Everything is open, jejeje. ^_^
Most probably from now on I will stop publishing the screenshots too. The reason is the same – to avoid spoilers. I guess that will make my weekly reports even more boring… But who knows, maybe I will not be able to handle myself and will take to post a few
dozens of exciting ones? Time will show!