Here’s a shots in progress I’m currently working on. Again, this is all about animatic stuff. Meanwhile, Nikolay Mamashev is back to the project for the whole summer. He is working hard on animation for shot 16. This is a real crusade, really boring work. Shot 16 showing soldiers’ foots running towards us.
It took 11 workhours for me to get animatic for shot 41 done… Freaking unproductive, but hey, results! ^__^
Just as reminder that we aren’t dead – catched some screenshots during the animatic production process…
Some time ago we have described TimeControl technique which allows to fine-tune animation timing without quality loss, and now we have applied that technique to shot 20 to get SlowMo effect. Download ogg-video: slowmo.ogv. You can examine animation sources here. Animation have complex structure and splitted into parts – each character in separate file. All […]
During the drawing of keyframes for scene 20 we decided to concertize the motion of Ivan by using stickman. Generally, making stickman in Synfig is a simple task, but this one – with forward kinematic. We made two videos about the process. First video is about finishing making stickman in Synfig Studio – only one […]
Here’s the animatique for the 12th scene of demo. The original 6 positions of human figure were drawn in Pencil. That allows us to set timing properly and to get the idea of the motion in general. Then we imported keyframes in Synfig Studio and created smooth motion. Now, when we ensured what animation is […]