Remake 0.3 released
I am proud to announce new version of “Remake” – unified build system for animation projects. It’s purpose to automatically track changes in your project
About
RenderChan is a tool for automatization of animation project rendering. It takes a file for rendering and analyses all its dependencies. If any of the dependent files needs to be rendered (or changed since the last rendering), then dependency is submitted for rendering together with an original file. So, RenderChan constructs a list of tasks for rendering with consideration of changes in the project tree and existing renderings. The resulting list of tasks can be executed locally on the single machine or passed to renderfarm.
RenderChan is an open-source software. Source code is distributed under Modified BSD license.
I am proud to announce new version of “Remake” – unified build system for animation projects. It’s purpose to automatically track changes in your project
I am proud to announce new version of “Remake” – unified build system for animation projects. It’s purpose to automatically track changes in your project
I am happy to announce the first release of “Remake” – unified build system for animation projects. As I wrote some time ago, it’s purpose