Smart rendering manager for animation projects
RenderChan is a tool for managing rendering of animation project. It takes a file for rendering and analyses all its dependencies. If any of the dependent files needs to be rendered (or changed since the last rendering), then dependency is submitted for rendering together with an original file. So, RenderChan constructs a list of tasks for rendering with consideration of changes in the project tree and existing renderings. The resulting list of tasks can be executed locally on the single machine or passed to renderfarm.
RenderChan is an open-source software. Source code is distributed under Modified BSD license.
Today I’m happy to announce the new release of “Remake” – our automated rendering system for animation projects. This version brings some minor improvements and a lots of bugfixes. This version should be used if you would like to rebuild Morevna Project Demo from sources. Download remake-0.5-1.noarch.rpm Download remake_0.5-1_all.deb Download remake-0.5.tar.gz The changes to mention: […]
Finally I’ve got the video with my talk about Remake at LGM! Unfortunately the screen wasn’t recorded, so initially there was only my talking head there. But I’ve tried to reproduce everything what was happening at the screen during the presentation and combined with video. So I hope in this shape it makes sense now. […]
I am proud to announce new version of “Remake” – unified build system for animation projects. “Remake” is an utility that automatically tracks changes in the project files and renders them. Download remake-0.4-1.noarch.rpm Download remake_0.4-1_all.deb Download remake-0.4.tar.gz This release delivers a number of major improvements and bugfixes. See full list of changes below.
I am proud to announce new version of “Remake” – unified build system for animation projects. It’s purpose to automatically track changes in your project files and render footage. Download remake-0.3.tar.gz This time we have delivered a number of major improvements, and “3” in release number have some symbolic meaning – among rendering of Blender […]
I am proud to announce new version of “Remake” – unified build system for animation projects. It’s purpose to automatically track changes in your project files and update rendered footage. Download remake-0.2.tar.gz What’s new: Support for the Blender 2.5x. New “-t” option to run multiple jobs in parallel when rendering footage. New “snapshot” feature – […]
I am happy to announce the first release of “Remake” – unified build system for animation projects. As I wrote some time ago, it’s purpose to automatically track changes in your project files and update rendered footage where needed. “Remake” is released under GNU GPLv3 and available for download here. There’s also nice tutorial about […]