Creating animation with free software
Morevna Project is an independent initiative aimed at testing and improving open-source tools by adopting them in the real animation production. As part of those activities we documenting the developed workflows and approaches to help others learn from our practices and publishing results of production as free content.
Our production is based exclusively on free (open-source) software.
Follow our progress
We believe that the process of creating animation is no less interesting than the result itself. This is why we put a lot of efforts into documenting our production process. Check out the latest news below!
Wondering what’s happening deep inside of morevnaproject right now? Meet the Morevna Project Underground Feed! Repository commits, wiki edits, blog posts and comments – every piece of information about project progress goes there. It is an easy way to track all changes made in different project areas for those who wants to be aware about […]
Developing a project it is necessary to clearly understand a consequence and relations between the different stages. For that purpose we made a graphical schema of production pipeline for Morevna Project. Arrow, pointing from a task block A to a task block B, means what you need to complete task A before doing task B. […]
OK, it’s time to officially proclaim Morevna Project wiki opened. It is a place where we store and develop the most of concept documentation. And remember, we still need your help! There is a taskboard on the main page of the wiki – if you’re looking how to help Morevna Project it is a good […]
We finally managed to finish post-processing for soldiers characters layout done for us by Ground Zero Studio Complex.
Synfig has no feature to manipulate camera view. Me and Genete arranged a workaround to have a camera fake using logarithm convert type and the zoom layer. Download Here’s the latest version of camera widget: camera-view-0.3.sifz. License: Public Domain. You could find instructions on it’s usage below.
Today let me make a journey into the past and tell about how our collaboration workflow look like before we have switched to git.