There is not much changes in this snapshot, except the one most noticeable. Yes, my bad, we violated the storyboard. 🙂 But changes worths that – at the start we need to properly introduce antagonist forces and make them more “uniform” at the same time. Achieving that we got increased tension at the start, while exposing less of direct violence on the screen.
Currently, most of the project development happens in two main directions – producing an adorable layouts for characters and making more detailed animatic. That’s our top priority tasks now among others.