OpenToonz Morevna Edition now available for OSX!

As requested by many users, OSX version of OpenToonz Morevna Edition now available for download. Our build have several differences comparing to official OSX build of OpenToonz. First of all, it is shipped as APP package, which doesn’t require administrative privileges to install. In fact, it isn’t really requires installation – just copy it into […]

Fixing anti-aliasing bug in OpenToonz for Linux

Hey, dear Linux user, do you use OpenToonz? Great! Does your vector lines looks jagged and ugly? Well, congratulations – you are affected by anti-aliasing bug! This issue is related with particular videocard drivers, such as Intel, ATI and Nouveau. It is described in detail here. But wait, don’t click! There is really no need […]

OpenToonz builds updated

On March 29th we have published a new update for our OpenToonz packages (for Windows and Linux). This update delivers a bunch of fixes and improvements for MyPaint brushes. Check them all below.

Important fix for OpenToonz (Windows only)

A few days ago we have published our testing builds of OpenToonz with MyPaint brushes. Unfortunately, the Windows build got a nasty bug, which leads to incorrect saving of raster levels. Our developer Ivan Mahonin have fixed this bug now and updated version is available for download. This update is strongly recommended for all windows […]

OpenToonz with MyPaint brushes available for download

Our developer Ivan Mahonin published first testing packages of OpenToonz, featuring MyPaint brushes integration! The installation packages are available for Windows and Linux operating systems. Ivan is working on integrating MyPaint brushes into OpenToonz animation software. This work is made possible thanks to many OpenToonz community members, who supported our bounty for this feature. Recently […]

Toonz Raster Level now works in Linux builds

Good news for Linux users of OpenToonz – Toonz Raster Level now available within AppImage builds! In previous builds all attempt to create new level of “Toonz Raster Level” type caused application to crash. Our developer Ivan Mahonin have fixed this and now you can use this special level type in your work. The fix […]

MyPaint brushes integration is coming to OpenToonz

In January 2017 we have posted a bounty to integrate MyPaint brushes in OpenToonz. Thanks to support of many community members, the bounty reached its goal and our hired developer Ivan Mahonin started to work on implementing that feature. Actually, he is already got first working version. See screenshots below and source code here. Right […]

OpenToonz builds updated

The new builds of OpenToonz for Linux are available for download now! With this update you will get an improved compatibility with various Linux distros (including support for 32bit architectures). So, if earlier package didn’t worked for you – it worth to give it a second try! Also, the new builds includes some basic desktop […]

OpenToonz package for Ubuntu, Debian, Fedora and other Linux

Looking for an easy way to run latest OpenToonz on your Linux? It is here! We have made a special build of OpenToonz, that run on any¬† Linux distro. The package is in AppImage format – just download, make it executable and run! Your (optional) donations via download page will be used to improve Linux […]