This is a first lesson of our upcoming video training course – “Cut-out animation in Blender”. In the full course you will learn how to use Blender open-source software to create animation in the same technique, as it was used for creating Pepper & Carrot Motion Comic. With this knowledge you will be able to […]
Nikolai Mamashev have finished the modeling routines for Ivan’s car and today we are happy to publish results of his work for free download! This model is created in Blender and is still work-in-progress. The final version will be fully textured and will include a simple rig – this is what Nikolai is working right […]
Some people ask us – how to use the features illustrated in our Stickman tutorials with the latest version of Synfig? The thing is that Stickman is an old technology, developed by us to emulate bones features in old versions of Synfig. Since version 1.0 Synfig have native bones feature and this makes Stickman deprecated. […]
This shows how to use Compositions feature to test how well your artwork is prepared for animation. In this example I will be testing various mouth shapes prepared for lipsync.
Today our crowdfunding campaign received a generous donation of $300 from Yalyn Vinkindo. That made campaign to pass the $1000 threshold, which means we have enough funds to pay Nikolai Mamashev for the first month of work! That’s right – Nikolai starts working on Morevna Episode 4! I would like to express my deep gratitude […]
We’ve just released a small but important update for OpenToonz Morevna Edition. This version delivers fixes for two critical issues: Fix incorrect behavior of graphic tablets. The incorrect behavior was reported by many Windows an Linux users and this turned to be related with latest changes to the tablet code. Since this part of code […]
Just got a copy of doctoral thesis by Julia Velkova, which was was successfully defended on December 8th, 2017 at Södertörn University. This is a first ever PhD thesis about open-source animation software and people around it. It is about Blender, about Synfig, about Krita and, of course, about Morevna Project. Many parts of the […]
This tutorial shows a technique of creating automatic tweening in OpenToonz. To successfully use the auto-tweening of vector drawings, the strokes have to be in the same order and direction. The guided drawing feature is here to help you. When this option is enabled the onion skin highlights what stroke is next in order and […]
Happy New Year to all our followers!
Hey, it is an end of the month and new year is right around the corner. So it is the good time for just another production report! Much time in this month was consumed by preparations to our crowdfunding campaign. I am so happy it is finally launched! And much thanks to everyone who already […]