Creating animation with free software

Morevna Project is an independent initiative aimed at testing and improving open-source tools by adopting them in the real animation production. As part of those activities we documenting the developed workflows and approaches to help others learn from our practices and publishing results of production as free content.

Open-source anime made with free software

How to create animation with free software

Free reusable content for your animations

Software

Our production is based exclusively on free (open-source) software.

Synfig

Blender

Krita

Papagayo NG

RenderChan

Partners

logo-reanimedia

logo-3-v3-alpha

Follow our progress

We believe that the process of creating animation is no less interesting than the result itself. This is why we put a lot of efforts into documenting our production process. Check out the latest news below!

Git repository

BTW, we have set up a git repository for the project. It is currently in private mode, but if someone wants to get access, feel free to contact us.

Slavic Paganism

Just found amazing resource dedicated to slavic paganism. Honestly, for me, grown in Russia, this reading was full of discoveries. Just two quotes: Koshchei. Koshchei the Deathless for his supposed invulnerability; noted for being the abductor of beautiful princesses. He is a powerful wizard or demigod who gains immortality by keeping his fiery soul hidden. […]

Messing with particles again

Yesterday, stumbled upon nasty bug in blender 2.48(a). Explode modifier behaves really differently comparing to 2.47. This is the simple example file: You can see what the parts of exploded object detached not only from object itself, but also from nearest area (which is 1,5-2 times larger than the object). The things become even worse […]

Storyboard update

Finally managed to incorporate latest changes into demo storyboard paper. We left numbers of the existing scenes untouched and as result numbering across the storyboard became a little inconsistent. It is handy to refer to shots by numbers – each shot in separate directory with corresponding number. So we decided what it’s better to have […]

Jitter rotation fixed in Synfig

Yesterday, genete and dooglus worked on the ugly rotation bug in Synfig and today finally fixed it! This bug was considered as a blocker for us and that fix making me especially happy. Just compare by yourself: Before: rotation-before.avi (0,6 Mb) After: rotation-after.avi (1,3 Mb)