Tutorials

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How to use custom font style in Synfig

If you have used Text Layer in Synfig at least once, then you probably noticed that it seems to completely ignore any values of the “Font Family” parameter – the font always remains the same. This is surely a bug, but in fact there is a quick trick that allows to use custom fonts in […]

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Synfig Tutorial: Converters

A few months ago, as part of our fundraising campaign for Synfig optimization, we got a generous contribution from Anonymous sponsor, who have claimed a “Video Tutorial” reward.  And the video tutorial is finally here! In this lesson you will learn: What is Converters. How to use them for creating automatic animation. Three most useful […]

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Creating lipsync with Synfig Studio and Papagayo

In the context of our work on the new episode of Morevna we have asked our developer Ivan Mahonin to implement an integration of Synfig Studio with Papagayo lipsync software. This feature is ready now and available in the latest development builds of Synfig. We have recorded a quick video tutorial to demonstrate it in […]

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Automatic lipsync in Blender

Following by a previous tutorial about making lipsync using Papagayo, here is another one showing how to apply lipsync data to Blender model. We have made a special version of official Papagayo Lipsync addon, which implements a special approach for adding lipsync animation to your models. With this approach you use a Pose Library to […]

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How to effectively filter free music on Jamendo

So you are searching for free, non-restricted music on Jamendo. If you look at the “Advanced search” options, you will notice that default dropdown list allows to choose “Attribution” and “Attribution-ShareAlike” licenses separately. But in general case I want both (and I want to avoid the NonCommercial / NonDerivatives ones). Of course you can run […]

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Managing animation projects with RenderChan

Our friends from Girin Studio are starting their own open-source animated movie called “ZeMarmot”. Right now they are running a crowdfunding campaign (it’s just 5 days left!) and they already released a teaser together with all its sources (as I found from this article). We decided to take the teaser sources and use them to […]

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Custom switch controllers in Synfig

In our character template we have a custom widget to switch mouth heads and hands. This is very helpful for animation process. Several people asked me asked how to setup those custom widgets for their own animations, so I have created a small video tutorial about it.

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Replacing paths in Blender’s Sequence Editor

Sometimes, when it comes to editing video in Blender, you might want to move your footage media files from one location to another. Such manipulations usually breaking the project file, because the sequence strips still referencing the old paths. Of course it is possible to fix the paths manually by rewriting it for each strip, […]

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Synchronization infrastructure for collaborative animation projects

When several people work on the animation project in different places, the project sources are usually synced between them using the cloud services. Today I would like to share the workflow we use for that. First of all, as you probably know, for our projects we use Remake build system, which allows to separate sources […]

Character Template Tutorial

Hola! We understand that the published character template is pretty much unuseful without a tutorial. So, here I’m publishing a screencast recorded from my workshop at LGM. You can download the full tutorial in ogg-theora format here: http://archive.org/details/SynfigCharacterTemplateTutorial Enjoy!

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Using colorcharts in Synfig

Here’s a little video I have prepared on how we do coloring using colorcharts in Synfig. The colorcharts is very cool feature for animation projects – you have all key colors defined in one file and when you change this file, all colors are changed in the whole project. So you can dynamically tweak colors […]

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Introduction to Remake

Finally I’ve got the video with my talk about Remake at LGM! Unfortunately the screen wasn’t recorded, so initially there was only my talking head there. But I’ve tried to reproduce everything what was happening at the screen during the presentation and combined with video. So I hope in this shape it makes sense now. […]

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Plugins feature in Synfig Studio

We was so excited by our stickman merge tool, that we decided to integrate this feature directly into Synfig Studio. As result, we have made some trivial plugin system that allows to run python scripts for current document right from Synfig menu. Very simple, but hey! – it’s effective. Here’s some explanation video: People often […]

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Making headturn guides in Synfig

Some folks say that my previous video (the one about creating headturn guides) was too fast. And that making it’s hard to figure out what’s going on. So here I posting another screencast without timelapse.