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	<title>Morevna Project &#187; tutorials</title>
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	<link>http://morevnaproject.org</link>
	<description>Anime. Open Source.</description>
	<lastBuildDate>Wed, 28 Jul 2010 09:32:37 +0000</lastBuildDate>
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		<title>Remake  &#8211; Version 0.1</title>
		<link>http://morevnaproject.org/2010/07/28/remake-version-0-1/</link>
		<comments>http://morevnaproject.org/2010/07/28/remake-version-0-1/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 09:32:37 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=503</guid>
		<description><![CDATA[I am happy to announce the first release of &#8220;Remake&#8221; &#8211; unified build system for animation projects. As I wrote some time ago, it&#8217;s purpose to automatically track changes in your project files and update rendered footage where needed. &#8220;Remake&#8221; is released under GNU GPLv3 and available for download here. There&#8217;s also nice tutorial about [...]]]></description>
			<content:encoded><![CDATA[<p>I am happy to announce the first release of &#8220;Remake&#8221; &#8211; unified build system for animation projects.</p>
<p>As I wrote some time ago, it&#8217;s purpose to automatically track changes in your project files and update rendered footage where needed.</p>
<p>&#8220;Remake&#8221; is released under GNU GPLv3 and <strong>available for download <a href="http://github.com/morevnaproject/remake/downloads" target="_blank">here</a></strong>.</p>
<p>There&#8217;s also nice <a href="http://wiki.github.com/morevnaproject/remake/tutorial">tutorial</a> about its usage.</p>
<p>For more information please visit <a href="http://github.com/morevnaproject/remake">project homepage</a>.</p>
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		<title>MediaWiki and Script Translation</title>
		<link>http://morevnaproject.org/2010/07/22/mediawiki-and-script-translation/</link>
		<comments>http://morevnaproject.org/2010/07/22/mediawiki-and-script-translation/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 13:39:34 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=497</guid>
		<description><![CDATA[Terry Hancock wrote an interesting article about translation of Morevna Project&#8217;s script: read now.]]></description>
			<content:encoded><![CDATA[<p>Terry Hancock wrote an interesting article about translation of Morevna Project&#8217;s script:<strong> <a href="http://www.freesoftwaremagazine.com/columns/mediawiki_and_script_translation_morevna_project" target="_blank">read now</a></strong>.</p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Camera widget</title>
		<link>http://morevnaproject.org/2008/11/27/camera-widget/</link>
		<comments>http://morevnaproject.org/2008/11/27/camera-widget/#comments</comments>
		<pubDate>Thu, 27 Nov 2008 12:30:29 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[synfig]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=174</guid>
		<description><![CDATA[Synfig has no feature to manipulate camera view. Me and Genete arranged a workaround to have a camera fake using logarithm convert type and the zoom layer. Download Here&#8217;s the latest version of camera widget: camera-view-0.3.sifz. License: Public Domain. You could find instructions on it&#8217;s usage below. Tutorial Some synfig users got confused about the [...]]]></description>
			<content:encoded><![CDATA[<p>Synfig has no feature to manipulate camera view. Me and Genete arranged a workaround to have a camera fake using logarithm convert type and the zoom layer.</p>
<h3>Download</h3>
<p>Here&#8217;s the latest version of camera widget: <a href="http://download.tuxfamily.org/morevna/blog/2008/11/camera-view-03.sifz">camera-view-0.3.sifz</a>.</p>
<p>License: <a href="http://creativecommons.org/licenses/publicdomain/" target="_blank">Public Domain</a>.</p>
<p>You could find instructions on it&#8217;s usage below.</p>
<p><span id="more-174"></span></p>
<h3>Tutorial</h3>
<p>Some synfig users got confused about the managing ValueBase Nodes of imported canvases. This tutorial demonstrates the usage of camera widget and also shows how this problem is solved in synfig-fu.</p>
<p>Download <a href="http://download.tuxfamily.org/morevna/blog/2008/11/camera-view-03.sifz">camera-view-0.3.sifz</a> (camera widget itself) and <a href="http://download.tuxfamily.org/morevna/blog/2008/11/example.sifz">example.sifz</a> (background which we will pan and zoom). Rename camera-view-0.3.sifz to camera-view-example.sifz &#8211; this will be a &#8220;instance&#8221; of camera widget containing pan/zoom data for particular file (example.sifz).</p>
<p>Open camera-view-example.sifz in Synfig Studio. The red border shows the area visible in camera view. You could manipulate camera by clicking on the black semi-transparent box and dragging the widget ducks.</p>
<p>Select &#8220;File&#8221; -&gt; &#8220;Import&#8221; command, choose example.sifz file and press OK. The example will be placed on top of all layers. Place it at the bottom of the layers stack.</p>
<p><a href="http://download.tuxfamily.org/morevna/blog/2008/11/screenshot-2.jpg"><img class="alignnone size-medium wp-image-175" title="screenshot-2" src="http://download.tuxfamily.org/morevna/blog/2008/11/screenshot-2-299x158.jpg" alt="" width="299" height="158" /></a></p>
<p>Go to the Children panel. Here you can see &#8220;camera view&#8221; ValueBase Node checkbox. It allows to switch between view from the camera and arbitrary view.</p>
<p>But the example.sifz file contains its own ValueBase Nodes which are not shown here. To get access to them just open the example.sifz (but keep leave camera-view-example.sifz opened).</p>
<p><a href="http://download.tuxfamily.org/morevna/blog/2008/11/screenshot.jpg"><img class="alignnone size-medium wp-image-179" title="screenshot" src="http://download.tuxfamily.org/morevna/blog/2008/11/screenshot-300x226.jpg" alt="" width="300" height="226" /></a></p>
<p>Switch to the just opened canvas window and look at the Children Panel. There you will see ValueBase Nodes belonging to example.sifz file. Modify the &#8220;a_sh&#8221; ValueBase Node. You will notice, what  modification will affect not only example.sifz file, but camera-view-example.sifz too. That&#8217;s because the example.sifz was linked to the camera-view-example.sifz file during import.</p>
<p>So, here&#8217;s the workflow: if we want to change the camera animation, we will work in the camera-view-example.sifz window, but if we want to change the animation which we pan or zoom, we just switching to the example.sifz window and work there.</p>
<p>That&#8217;s all for today, good luck!</p>
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