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	<title>Morevna Project</title>
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	<link>http://morevnaproject.org</link>
	<description>Anime. Open Source.</description>
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		<title>Stickman Tutorial</title>
		<link>http://morevnaproject.org/2012/02/01/stickman-tutorial/</link>
		<comments>http://morevnaproject.org/2012/02/01/stickman-tutorial/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 17:52:04 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[screencasts]]></category>
		<category><![CDATA[stickman]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=754</guid>
		<description><![CDATA[For a long time people asked for the tutorial explaining how to use Stickman Template and finally I have come up with something that might be called a tutorial. In fact those videos were recorded in different time (you might notice the differences in interface elements), but watching everything in sequence should give you the [...]]]></description>
			<content:encoded><![CDATA[<p>For a long time people <a href="http://morevnaproject.org/2010/08/27/stickman-template-update-2/#comment-10704">asked for the tutorial</a> explaining how to use <a href="http://morevnaproject.org/tag/stickman/">Stickman Template</a> and finally I have come up with something that might be called a tutorial. In fact those videos were recorded in different time (you might notice the differences in interface elements), but watching everything in sequence should give you the whole picture. Big thanks to Anna Orlova for translation and subtitling.</p>
<p><span id="more-754"></span></p>
<h3>Part 1 &#8211; Setting up</h3>
<p>In this part I will explain the purpose of using stickman and show how to prepare everything for tracing.</p>
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<p><a href="http://www.mediafire.com/file/rkiumjc2k7qhy7x/stickman-tracing-01-setup-en.ogv" target="_blank">Download Part 1 (ogv, 25 Mb)</a></p>
<h3>Part 2 &#8211; Tracing</h3>
<p>The main tracing procedure is explained here. Notice that the version of Synfig Studio used in this screencast is very old &#8211; you can see different icons and even  Russian interface elements. I hope that will not distract you. ^_^</p>
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<p><a href="http://www.mediafire.com/file/56rydllfcnrcd20/stickman-tracing-02-en.ogv" target="_blank">Download Part 2 (ogv, 9 Mb)</a></p>
<h3>Part 3 &#8211; Compositing tricks</h3>
<p>Here I will show some composition tricks that will help you in the tracing process.</p>
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<p><a href="http://www.mediafire.com/file/x49py2ibrs2idoc/stickman-tracing-03-compositing-en.ogv" target="_blank">Download Part 3 (ogv, 15 Mb)</a></p>
<h3>Part 4 &#8211; Shadows</h3>
<p>Final part of the series is about tracing shadows.</p>
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<p><a href="http://www.mediafire.com/file/n1r1dzkbiqexbrk/stickman-tracing-04-shadows-en.ogv" target="_blank">Download Part 4 (ogv, 43 Mb)</a></p>
<p>That&#8217;s it. I hope you haven&#8217;t tired of my mumbling. Enjoy! ^__^</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		</item>
		<item>
		<title>Weekly progress</title>
		<link>http://morevnaproject.org/2012/01/29/weekly-progress-2/</link>
		<comments>http://morevnaproject.org/2012/01/29/weekly-progress-2/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 15:03:54 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=744</guid>
		<description><![CDATA[This week we have continued with applying new battlefield concept to the demo shots. We have made it till the shot 35, which was reworked in the 3D fashion. Agian, Nikolay Mamashev end up with some amazing pieces of animation (as usual based on Eeonora&#8217;s drafts). Here&#8217;s one of them. And when it all comes [...]]]></description>
			<content:encoded><![CDATA[<p>This week we have continued with applying new battlefield concept to the demo shots. We have made it till the shot 35, which was reworked in the 3D fashion.</p>
<div id="attachment_746" class="wp-caption alignnone" style="width: 310px"><a href="http://download.tuxfamily.org/morevna/blog/2012/01/shot35.png"><img class="size-medium wp-image-746" title="shot35" src="http://download.tuxfamily.org/morevna/blog/2012/01/shot35-300x168.png" alt="" width="300" height="168" /></a><p class="wp-caption-text">Shot 35</p></div>
<p>Agian, Nikolay Mamashev end up with some amazing pieces of animation (as usual based on Eeonora&#8217;s drafts). Here&#8217;s one of them.</p>
<p><object width="400" height="225" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/_5febL02DE4?version=3&amp;hl=ru_RU" /><param name="allowfullscreen" value="true" /><embed width="400" height="225" type="application/x-shockwave-flash" src="http://www.youtube.com/v/_5febL02DE4?version=3&amp;hl=ru_RU" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>And when it all comes together it looks so yummy!</p>
<div id="attachment_745" class="wp-caption alignnone" style="width: 310px"><a href="http://download.tuxfamily.org/morevna/blog/2012/01/32.png"><img class="size-medium wp-image-745" title="32" src="http://download.tuxfamily.org/morevna/blog/2012/01/32-300x168.png" alt="" width="300" height="168" /></a><p class="wp-caption-text">Shot 32</p></div>
<p>At the same time Vyacheslav Yastrebcev is working on adding details to the new battlefield concept.</p>
<div id="attachment_751" class="wp-caption alignnone" style="width: 310px"><a href="http://download.tuxfamily.org/morevna/blog/2012/01/ushot01.png"><img class="size-medium wp-image-751" title="ushot01" src="http://download.tuxfamily.org/morevna/blog/2012/01/ushot01-300x168.png" alt="" width="300" height="168" /></a><p class="wp-caption-text">Shot 01</p></div>
<p>That&#8217;s all news for the past week. Stay tuned, because we have prepared a few tasty things for the next few days!</p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Weekly progress</title>
		<link>http://morevnaproject.org/2012/01/22/weekly-progress/</link>
		<comments>http://morevnaproject.org/2012/01/22/weekly-progress/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 13:57:56 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=726</guid>
		<description><![CDATA[This week we were busy updating demo shots for the new battlefield concept. Currently we have updated all shots in the range of 01-16, and hey &#8211; it looks quite nice! At the same time Nikolay does tracing and animation based on the keyframe drafts by Eleonora. And of course the process of updating shots [...]]]></description>
			<content:encoded><![CDATA[<p>This week we were busy updating demo shots for the new battlefield concept. Currently we have updated all shots in the range of 01-16, and hey &#8211; it looks quite nice!</p>
<div id="attachment_728" class="wp-caption alignnone" style="width: 310px"><a href="http://download.tuxfamily.org/morevna/blog/2012/01/shot06.jpg"><img class="size-medium wp-image-728" title="shot06" src="http://download.tuxfamily.org/morevna/blog/2012/01/shot06-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Shot 06</p></div>
<div id="attachment_729" class="wp-caption alignnone" style="width: 310px"><a href="http://download.tuxfamily.org/morevna/blog/2012/01/shot09.jpg"><img class="size-medium wp-image-729" title="shot09" src="http://download.tuxfamily.org/morevna/blog/2012/01/shot09-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Shot 09</p></div>
<div id="attachment_730" class="wp-caption alignnone" style="width: 310px"><a href="http://download.tuxfamily.org/morevna/blog/2012/01/shot14.jpg"><img class="size-medium wp-image-730" title="shot14" src="http://download.tuxfamily.org/morevna/blog/2012/01/shot14-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Shot 14</p></div>
<p>At the same time Nikolay does tracing and animation based on the keyframe drafts by Eleonora.</p>
<p><a href="http://download.tuxfamily.org/morevna/blog/2012/01/file49.png"><img class="alignnone size-full wp-image-740" title="file49-thumb" src="http://download.tuxfamily.org/morevna/blog/2012/01/file49-thumb.png" alt="" width="496" height="75" /></a></p>
<p>And of course the process of updating shots for Blender 2.61 is continued. At the moment the most issues are resolved and we need just some time to complete the transition process for all shots. It was a little distracting when I haven&#8217;t found possibility to control animation time with F-Curves like I did in 2.49. After spending some time digging I have realized that I can use Synfig to do time-control effects (like slow-mo or speedup).</p>
<p>Also, I was a little worried about the first shots in the demo &#8211; the view from the top at the start is a really tricky shot. But after reworking sequence layout I was able to achieve the impact I was satisfied with.</p>
<p>That&#8217;s all for today, have a great week!</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Migrating to Blender 2.61</title>
		<link>http://morevnaproject.org/2012/01/15/migrating-to-blender-2-61/</link>
		<comments>http://morevnaproject.org/2012/01/15/migrating-to-blender-2-61/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 14:43:33 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[blender]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=721</guid>
		<description><![CDATA[Finally, we have started updating Morevna repository for Blender 2.61. As you might remember we have used 2.49 before and of course we have many issues during migration. At the same time we started ultimate rework of battlefield concept. Here&#8217;s a few WIPs: Special thanks for building models: Abolfazl Kanani, cody glassman, Sebastian Erler. P.S. [...]]]></description>
			<content:encoded><![CDATA[<p>Finally, we have started updating Morevna repository for Blender 2.61. As you might remember we have used 2.49 before and of course we have many issues during migration. At the same time we started ultimate rework of battlefield concept. Here&#8217;s a few WIPs:</p>
<div id="attachment_723" class="wp-caption alignnone" style="width: 310px"><a href="http://download.tuxfamily.org/morevna/blog/2012/01/01.png"><img class="size-medium wp-image-723" title="01" src="http://download.tuxfamily.org/morevna/blog/2012/01/01-300x168.png" alt="" width="300" height="168" /></a><p class="wp-caption-text">Shot 01</p></div>
<div id="attachment_722" class="wp-caption alignnone" style="width: 310px"><a href="http://download.tuxfamily.org/morevna/blog/2012/01/007.jpg"><img class="size-medium wp-image-722" title="007" src="http://download.tuxfamily.org/morevna/blog/2012/01/007-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Shot 07</p></div>
<p>Special thanks for building models: <a href="http://www.blendswap.com/3D-models/architecture/parseh-building/" target="_blank">Abolfazl Kanani</a>, <a href="http://www.blendswap.com/3D-models/architecture/apartmentbuilding/" target="_blank">cody glassman</a>, <a href="http://www.blendswap.com/3D-models/scenes/apartment-tower-floor/" target="_blank">Sebastian Erler</a>.</p>
<p>P.S. Updated blender packages are <a title="Software" href="http://morevnaproject.org/packages/">here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Pencil packages update</title>
		<link>http://morevnaproject.org/2012/01/12/pencil-packages-update-3/</link>
		<comments>http://morevnaproject.org/2012/01/12/pencil-packages-update-3/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 13:16:10 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[packages]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=717</guid>
		<description><![CDATA[Here&#8217;s another update for Pencil fixing few minor issues: Blank keyframes are saved correctly now. #7 Fix Ctrl+Z keybinding not working under some circumstances. Fix some keybindings to be more conventional. Download now As usual, the source code can be found in this git repository. All changes are made against the Pencil SVN190.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s another update for Pencil fixing few minor issues:</p>
<ul>
<li>Blank keyframes are saved correctly now. <a href="https://github.com/morevnaproject/pencil/issues/7" target="_blank">#7</a></li>
<li>Fix Ctrl+Z keybinding not working under some circumstances.</li>
<li>Fix some keybindings to be more conventional.</li>
</ul>
<p style="text-align: center;"><a href="http://morevnaproject.org/packages/#pencil"><strong>Download now</strong></a></p>
<p>As usual, the source code can be found in <a href="https://github.com/morevnaproject/pencil" target="_blank">this git repository</a>. All changes are made against the Pencil SVN190.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Pencil packages update</title>
		<link>http://morevnaproject.org/2011/09/15/pencil-packages-update-2/</link>
		<comments>http://morevnaproject.org/2011/09/15/pencil-packages-update-2/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 15:30:13 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[packages]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=702</guid>
		<description><![CDATA[We have updated Pencil packages. Please grab them from the packages page. This version is different from the official one and includes all our previous modifications, as well as following improvements provided by davidefa: Export movie fixed. Audio layers are mixed with video now. To select video format use an &#8216;appropriate&#8217; filename extension (ex: .avi, [...]]]></description>
			<content:encoded><![CDATA[<p>We have updated Pencil packages. Please grab them from the <a href="http://morevnaproject.org/packages/">packages page</a>. This version is different from the official one and includes all our previous modifications, as well as following improvements provided by <a href="http://pencil-animation.org/forum/viewtopic.php?id=1409" target="_blank">davidefa</a>:</p>
<ul>
<li>Export movie fixed. Audio layers are mixed with video now. To select video format use an &#8216;appropriate&#8217; filename extension (ex: .avi, .mov, .mpg, .mp4&#8230;), movie framerate is selectable (but output codecs don&#8217;t support all framerates, a safe and usual choice should be 24, 25 or 30 fps).</li>
<li>Audio playback fixed</li>
<li>Minor fixes in audio layers ( corrupted audio passed end of &#8216;audio frame&#8217; )</li>
<li>Improved undo/redo functionality</li>
<li>Fixed saving animation (removed &#8216;optimization&#8217;, now saving is slower but safer)</li>
<li>Added fps parameter in saved animations</li>
<li>3 &#8216;layers&#8217; of onion skinning (configurable trough edit-&gt;preferences-&gt;tools, to remove a layer set its opacity to 0)</li>
<li>Added import movie (frames are imported at the current fps, there is no check to limit the imported frames)</li>
<li>Other minor fixes (moving selection on bitmap layers, moving layers, load and save dialogs&#8230;)</li>
</ul>
<p>The source code can be found in <a href="https://github.com/morevnaproject/pencil" target="_blank">this git repository</a>. All changes are made against the Pencil SVN190.</p>
]]></content:encoded>
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		<item>
		<title>The Adventures of Boris Munchausen</title>
		<link>http://morevnaproject.org/2011/06/28/the-adventures-of-boris-munchausen/</link>
		<comments>http://morevnaproject.org/2011/06/28/the-adventures-of-boris-munchausen/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 15:48:04 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[related projects]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=689</guid>
		<description><![CDATA[Continuing the theme, brought up in this post. Here&#8217;s the second animated short, created by the elder group of kids: http://munchausenproject.wordpress.com/. This is a kind of experimental project too, demonstrating Morevna&#8217;s technology applied to for creating cut-out animation.  The full sources will be released soon (most probably as remake project in git repo) and there&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Continuing the theme, brought up in <a title="Amazing Sentence" href="http://morevnaproject.org/2011/06/19/amazing-sentence/">this post</a>. Here&#8217;s the second animated short, created by the elder group of kids:<br />
<a href="http://munchausenproject.wordpress.com/" target="_blank">http://munchausenproject.wordpress.com/</a>.</p>
<p>This is a kind of experimental project too, demonstrating Morevna&#8217;s technology applied to for creating <a href="http://en.wikipedia.org/wiki/Cutout_animation" target="_blank">cut-out animation</a>.  The full sources will be released soon (most probably as remake project in git repo) and there&#8217;s a hope that this little cartoon will continue to evolve.</p>
<p>EDIT: The sources <a title="Sources! Sources! Sources!" href="http://munchausenproject.wordpress.com/2011/08/08/sources-sources-sources/">are published at GitHub</a> now.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>PayPal issues resolved</title>
		<link>http://morevnaproject.org/2011/06/24/paypal-issues-resolved/</link>
		<comments>http://morevnaproject.org/2011/06/24/paypal-issues-resolved/#comments</comments>
		<pubDate>Fri, 24 Jun 2011 15:12:57 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=685</guid>
		<description><![CDATA[OK, thanks to the help of Genete, we have resolved our issues with PayPal, mentioned in this post. Now we are able to accept donations in case if there will be any. The donations are handled as Pledgie campaign, so the list of donors is visible.]]></description>
			<content:encoded><![CDATA[<p>OK, thanks to the help of Genete, we have resolved our issues with PayPal, mentioned in <a title="Random news" href="http://morevnaproject.org/2011/04/26/random-news/">this post</a>. Now we are able to accept donations in case if there will be any. The donations are handled as <a href="http://pledgie.com/campaigns/15536" target="_blank">Pledgie campaign</a>, so the list of donors is visible.</p>
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		<title>Amazing Sentence</title>
		<link>http://morevnaproject.org/2011/06/19/amazing-sentence/</link>
		<comments>http://morevnaproject.org/2011/06/19/amazing-sentence/#comments</comments>
		<pubDate>Sun, 19 Jun 2011 06:02:20 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[related projects]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=676</guid>
		<description><![CDATA[Recently, as of one of my jobs, I was involved in experiment about teaching open-source animation to kids. For me it was interesting to test the technologies we use in Morevna in the unusual environment. And now I&#8217;m happy to announce the first result &#8211; animated short of the younger group (9 -12 years old) [...]]]></description>
			<content:encoded><![CDATA[<p>Recently, as of one of my jobs, I was involved in experiment about teaching open-source animation to kids. For me it was interesting to test the technologies we use in Morevna in the unusual environment. And now I&#8217;m happy to announce the first result &#8211; animated short of the younger group (9 -12 years old) entitled &#8220;Amazing Sentence&#8221;.</p>
<p><object width="425" height="349" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/WlqlIm-UGYQ?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="425" height="349" type="application/x-shockwave-flash" src="http://www.youtube.com/v/WlqlIm-UGYQ?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p><a href="http://www.archive.org/details/AmazingSentence" target="_blank">View/Download OggTheora video</a></p>
<p><span id="more-676"></span>As the project mentor I was responsible for screenplay, storyboarding, directing and teaching the technology and tools. Following the screenplay and storyboard, kids were drawing images and animated them frame-by frame in Pencil. Sometimes they used MyPaint to create background. After that their animation were composed in Synfig into scenes. All scenes were stitched together and mixed with audio in Blender. For music we have used the CC-licensed track of <a href="http://www.jamendo.com/ru/artist/juanitos" target="_blank">Juanitos</a> band and the fragment of closing theme from <a href="http://www.bigbuckbunny.org/index.php/download/" target="_blank">Big Buck Bunny animated short</a> by Blender Foundation (which is CC-licensed as well). All sound FX were retrieved from the <a href="http://www.freesound.org/" target="_blank">freesound.org</a> project. Considering that each participant dedicated 3 hours per week to the project, it took a 6 months for kids to create this work (including learning).</p>
<p>This turns to be the first animated short made on <a href="http://morevnaproject.org/tag/remake/">Remake build system</a>.  It demonstrates how Morevna workflow can be applied to  create frame-by-frame animation. Here, in Morevna Project, we  use the same techniques when creating (2D) animatic. I hope that sources of this work will help people to learn and adapt that workflow to their needs.</p>
<p><del>EDIT: I&#8217;m looking for someone who can offer me webspace to upload the full sources of this animation. The sources will be released under the same free license (CC-BY). The size of the sources are around 300Mb (without rendering data). We have used the Remake, so anyone will be able to easily modify/rebuild whole animation from sources.</del></p>
<p>UPDATE: Sources are  available here now &#8211; <a href="http://synfig.org/files/amazing-sentence.remake.zip">amazing-sentence.remake.zip</a> (90 Mb).</p>
<p>Enjoy!</p>
<p><strong>Full credits (in English):</strong></p>
<p>Artwork &amp; Animation by<br />
Andrej Idubalin (9 y.o.)<br />
Nastja Majzhegisheva (12 y.o.)<br />
Danil Maksimov (12 y.o.)<br />
Aziz Murzaev (12 y.o.)<br />
Vlad Rusmanov (9 y.o.)<br />
Dima Popov (10 y.o.)</p>
<p>With the Voice Talents of<br />
Nastja Majzhegisheva as Teacher<br />
Vlad Rusmanov as Sasha<br />
Olga Pak as Girl</p>
<p>Written and Storyboard by<br />
Konstantin Dmitriev</p>
<p>Based on the story by<br />
Viktor Goljavkin</p>
<p>Music<br />
&#8220;Sai-k-delic Party&#8221; by Juanitos (retrieved from Jamendo)<br />
Final Theme by Jan Morgenstern (retrieved from http://www.bigbuckbunny.org/)</p>
<p>Sound FX<br />
retrieved from freesound.org project<br />
by following contributors:<br />
guitarguy1985, HerbertBoland, IFartInUrGeneralDirection, John_Sauter, krb21, reinsamba, Robinhood76, Pooleside</p>
<p>Editor<br />
Konstantin Dmitriev</p>
<p>Software<br />
Pencil, Synfig Studio, Blender, MyPaint, Remake</p>
<p>Directed by<br />
Konstantin Dmitriev</p>
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		<title>Project progress, project problems&#8230;</title>
		<link>http://morevnaproject.org/2011/05/30/project-progress-project-problems/</link>
		<comments>http://morevnaproject.org/2011/05/30/project-progress-project-problems/#comments</comments>
		<pubDate>Mon, 30 May 2011 16:59:17 +0000</pubDate>
		<dc:creator>Konstantin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://morevnaproject.org/?p=650</guid>
		<description><![CDATA[OK, let me announce the project status in numbers: Of course this is a kind of approximated statistics, but anyway &#8211; it shows. And I guess you have noticed that finally we have the project animatic completed at 100%. Yay! So, what do we have? After 3 years of development the project just passed the [...]]]></description>
			<content:encoded><![CDATA[<p>OK, let me announce the project status in numbers:</p>
<p><a href="http://download.tuxfamily.org/morevna/blog/2011/05/morevna-progress.png"><img class="alignnone size-full wp-image-668" title="morevna-progress" src="http://download.tuxfamily.org/morevna/blog/2011/05/morevna-progress.png" alt="" width="290" height="297" /></a></p>
<p>Of course this is a kind of approximated statistics, but anyway &#8211; it shows. And I guess you have noticed that finally we have the project animatic completed at 100%. Yay!</p>
<p>So, what do we have? After 3 years of development the project just passed the preproduction stage. As a whole Demo it is hardly crossing 50% boundary. I think it&#8217;s reasonable to ask question</p>
<div style="font-size: 36px; text-align: center;"><strong>Why?</strong></div>
<p>&nbsp;</p>
<p>Let&#8217;s take a look back and talk about the project path, the problems &#8211; past and current.</p>
<p><span id="more-650"></span>When we just started this project there were a lots of questionable points. Some of them got more less cleared out, some of them still remain. Let&#8217;s discuss them one-by-one.</p>
<h2>Software</h2>
<p>Yes, let&#8217;s begin with software. To be honest, I have started this project more being like a software engineer mind, rather than artist. Yes, I had a screenplay, but my main idea was &#8220;Hey, let&#8217;s do the anime with open-source software!&#8221;. Well, there&#8217;s nothing wrong about that, but I was fully concentrated on the computer-generated images, totally ignoring the possibility to create artwork with pencil and paper. ^__^ Well, its fun to remember, but I digress&#8230;</p>
<p>First of all, we weren&#8217;t sure if the software we have chose is able to handle the tasks that we need. For Blender (for 3D works) everything was quite clear &#8211; that tool is stable enough and already proven with a series of Blender Foundation&#8217;s open movie projects&#8230; But 3D in Morevna Project handles just a helper function &#8211; Morevna is mostly about 2D animation! And the all burden here comes to Synfig Studio, which is completely different case! Without any usage cases of such scale, questional stability, totally undeveloped character animation techniques&#8230; There were few examples of characters animation, but we wanted the complex motion. This most powerful open-source animation tool still had a lots of issues.  We just weren&#8217;t sure if this tool will be able to handle all the tasks (OK, well&#8230; in terms of faith we <em>were</em> sure, but have no idea <em>how</em>).</p>
<p>Time passed by, we have invested much time into software development, but it deserved that. At the end &#8211; one of our main goals is to improve open source tools. And many things cleared out. We have created stickman template as temporary bones replacement for characters animation, developed methodic of character animation, made really complex animations of different types, explored the integration of various open-source tools with each other.  The software performance is still a weak point, but  thanks to the flexible architecture it&#8217;s always possible to split complex scenes into pieces and work on them independently. At this point we can say with confidence that it is possible to do any kind of 2D animation with the software at its current state.  Of course there are still some issues appear from time to time, but we have support from Carlos López González (aka Genete) covering us on Synfig development. Thanks to his work there&#8217;s no significant blockers on the software side.</p>
<h2>Artists</h2>
<p>When the project just started, the big problem was to find the dedicated artists capable to draw in anime style. The target of making Demo itself was to find the team members who I can rely on. I knew that  to have the project (as a whole movie, not just Demo) successfully completed I will need to search for funding sooner or later. But before doing that I had to be sure that there is a specialists around, capable to do work in the way I&#8217;m expecting it to be done. Because even if you have money, it is not makes project complete successfully without talents around.</p>
<p>We were looking for the artists making artwork in anime style, because I knew that I will not be able to handle this by myself. Though, I was drawing scenes by myself just to keep project going.  Also, by the time  the project started,  there was total deficit of specialists working in Synfig and it was a first problem that we considered for animation project. I didn&#8217;t knew is there any people around willing to learn Synfig and how much time this learning can take. In addition to that, as I can see now, my expectation from artists were quite fuzzy &#8211; I had tools, but didn&#8217;t had real technology in my hands yet. I was naive enough to expect every artist go through full production chain. As time passed by my expectation were polished and  slowly project roles were clearing out for me. It took time for me to understand that a person can deliver great artwork for project without digging into any technological nuances.</p>
<p>Time passed by, many outstanding people passed through project and it happen so that I was lucky enough to meet the ones who is sharing the &#8220;spirit of the project&#8221;.  We have Eleonora Pala as talented character designer and keyframe animator, she have outstanding feel for the characters attitude and I really  hope that she will stick with the project, because her artwork is right what I expect for this project to be. I am happy to work with Nikolay Mamashev &#8211; very skilled Synfig animator and also very good at keyframe artwork drawing (he is working in more realistic style, drawing soldiers for the Demo). With him we have polished main methods of making animation of any kind with Synfig. He is proofed: for a person skilled in computer animation learning Synfig is a question of one-two weeks.</p>
<p>Considering me as director and person, who can do animation and some drawing, I can see those artists can form the core team, competent to complete the Morevna Project Demo at desired quality level. We&#8217;re only lack the background artist, but I have someone on the horizon.</p>
<p>And while it looks like we have staff gathering, the only question is Time. The fair truth of this world is that the artists work in first place on those things, which they paid for. All contributors working on the project in their free time. Everyone should make their living and most of them have daily full time job. With the the project of such scale it is no wonder that it is going at such rate and at current stage it is the main problem.</p>
<p>From the beginning  the Demo was created with the motto &#8220;what could be done on pure enthusiasm&#8221;. But now, as we slowly get crew forming, I&#8217;m starting to think about possible ways to get the funding for the project to allow artists work on it for several months. In fact, the question for me is stands in that way: find a funding or it takes forever. And here comes another question &#8211; how many of contributing artists ready to work on the project for the full time? Who of them is ready to drop their daily work and dedicate 3-4 months of their time to the project?</p>
<p>And now, right at the moment when we started to talk about money, things getting serious and there should be guarantees the project to finish successfully. Here&#8217;s one last point that comes up, that remains unclear.</p>
<h2>Soundtrack</h2>
<p>As many of you remember, right from the start I have chose to use soundtrack which we haven&#8217;t permission to use yet. My initial plan was to clear that point when all footage will be finished, that way we would have more chances to be treated seriously. But as things turning out that way, I think it&#8217;s no harm to make attempt to settle this question now.</p>
<p>The problem here is that I don&#8217;t know how to handle juristic side of this question. First I need to know numbers. I need to know (at least approximately) how much licensing could cost.  Per Gessle apparently is <a href="http://repertoire.bmi.com/title.asp?blnWriter=True&amp;blnPublisher=True&amp;blnArtist=True&amp;keyID=8038774&amp;ShowNbr=0&amp;ShowSeqNbr=0&amp;querytype=WorkID">signed with BMI</a>. Unlike ASCAP, BMI has exclusive licensing contracts. But as stated <a href="http://www.bmi.com/licensing/entry/C1289">here</a>:</p>
<blockquote><p>&#8220;BMI does not offer synchronization licenses. The producer of the audiovisual production usually requests a synchronization license from the song publisher.&#8221;</p></blockquote>
<p>OK, the publisher among other types of media rights <a href="http://www.kobaltmusic.com/synch_licensing_requests.php">does offer</a> &#8220;Internet&#8221; (streaming and/or downloadable, in-context use only). Purchasing such license is suitable to have permission to publish song together with all animation sources (what we plan to do at the end), but of course this will not allow to create derivative works, which is not fun. Maybe  I should find a way to contact the author, showing him the project results.  and find out what he is thinking about releasing composition under some libre license. But again, I need to know if he can do that considering conditions of current contracts. %)</p>
<p>OK, well, that&#8217;s enough of rants for today.  I guess you got the picture. We&#8217;re still moving on.  Stay tuned!</p>
<p>&nbsp;</p>
<p>P.S. And yes, Happy Birthday, Morevna Project! ^___^</p>
<div id="_mcePaste" class="mcePaste" style="position: absolute; left: -10000px; top: 1976px; width: 1px; height: 1px; overflow: hidden;">
<p><span style="font-family: Arial;"><span style="font-size: x-small;">Internet (streaming and/or downloadable, in-context use only )</span></span></p>
</div>
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