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	<title>Comments for Morevna Project</title>
	<atom:link href="http://morevnaproject.org/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://morevnaproject.org</link>
	<description>Anime. Open Source.</description>
	<lastBuildDate>Fri, 03 Feb 2012 07:04:02 +0000</lastBuildDate>
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		<title>Comment on Weekly progress by erik90mx</title>
		<link>http://morevnaproject.org/2012/01/29/weekly-progress-2/comment-page-1/#comment-50229</link>
		<dc:creator>erik90mx</dc:creator>
		<pubDate>Fri, 03 Feb 2012 07:04:02 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=744#comment-50229</guid>
		<description>Actually I think that Freestyle right now is very stable to make the previews of the shots in 3D-2D.

http://freestyleintegration.files.wordpress.com/2011/03/ichiotsu_persp.png

http://vimeo.com/30932023

This is just to be very sure what kind of texture\shader I will apply to the soilders.

I will work him in some days don&#039;t worry ;)

Greetings</description>
		<content:encoded><![CDATA[<p>Actually I think that Freestyle right now is very stable to make the previews of the shots in 3D-2D.</p>
<p><a href="http://freestyleintegration.files.wordpress.com/2011/03/ichiotsu_persp.png" rel="nofollow">http://freestyleintegration.files.wordpress.com/2011/03/ichiotsu_persp.png</a></p>
<p><a href="http://vimeo.com/30932023" rel="nofollow">http://vimeo.com/30932023</a></p>
<p>This is just to be very sure what kind of texture\shader I will apply to the soilders.</p>
<p>I will work him in some days don&#8217;t worry <img src='http://morevnaproject.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Greetings</p>
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	<item>
		<title>Comment on Stickman Tutorial by jcome</title>
		<link>http://morevnaproject.org/2012/02/01/stickman-tutorial/comment-page-1/#comment-50149</link>
		<dc:creator>jcome</dc:creator>
		<pubDate>Thu, 02 Feb 2012 09:55:32 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=754#comment-50149</guid>
		<description>nice and thanks for sharing. I&#039;m downloading these ogv now. can&#039;t wait!</description>
		<content:encoded><![CDATA[<p>nice and thanks for sharing. I&#8217;m downloading these ogv now. can&#8217;t wait!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Stickman Template Update by Morevna Project &#187; Blog Archive &#187; Stickman Tutorial</title>
		<link>http://morevnaproject.org/2010/08/27/stickman-template-update-2/comment-page-1/#comment-50083</link>
		<dc:creator>Morevna Project &#187; Blog Archive &#187; Stickman Tutorial</dc:creator>
		<pubDate>Wed, 01 Feb 2012 17:52:07 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=554#comment-50083</guid>
		<description>[...] a long time people asked for the tutorial explaining how to use Stickman Template and finally I have come up with something that might be [...]</description>
		<content:encoded><![CDATA[<p>[...] a long time people asked for the tutorial explaining how to use Stickman Template and finally I have come up with something that might be [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Weekly progress by Konstantin</title>
		<link>http://morevnaproject.org/2012/01/29/weekly-progress-2/comment-page-1/#comment-50046</link>
		<dc:creator>Konstantin</dc:creator>
		<pubDate>Wed, 01 Feb 2012 06:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=744#comment-50046</guid>
		<description>In fact I&#039;m pretty much satisfied with the current model. ^___^ And the rig is just fine! It&#039;s perfectly understandable and controllable for me. So I don&#039;t want to waste resources - let&#039;s continue with this model.

The only thing I would like to see changed in the model mesh is boots. They should be like on this image - http://morevnaproject.org/wiki/File:Demo20-s3-4-b.jpg .

Here&#039;s a few more soldiers images for inspiration:
http://morevnaproject.org/wiki/File:Demo13-04.jpg
http://morevnaproject.org/wiki/File:Demo13-05.jpg
http://morevnaproject.org/wiki/File:Demo19-soldiers-background.jpg
http://morevnaproject.org/wiki/File:Soldiers-01.jpg
(Notice the boots on the last image are different - this is a first version and it&#039;s outdated now. But I like the mood of this image very much. ^__^)
And one more thing: maybe the head could be a little bigger.

About shading - that would be great to achieve something like this. Currently we use standard Edge function of Blender renderer. I haven&#039;t dig into outlines produced by nodes yet... And don&#039;t know if we should - maybe we should go with Freestyle rendering when it will come to final render...</description>
		<content:encoded><![CDATA[<p>In fact I&#8217;m pretty much satisfied with the current model. ^___^ And the rig is just fine! It&#8217;s perfectly understandable and controllable for me. So I don&#8217;t want to waste resources &#8211; let&#8217;s continue with this model.</p>
<p>The only thing I would like to see changed in the model mesh is boots. They should be like on this image &#8211; <a href="http://morevnaproject.org/wiki/File:Demo20-s3-4-b.jpg" rel="nofollow">http://morevnaproject.org/wiki/File:Demo20-s3-4-b.jpg</a> .</p>
<p>Here&#8217;s a few more soldiers images for inspiration:<br />
<a href="http://morevnaproject.org/wiki/File:Demo13-04.jpg" rel="nofollow">http://morevnaproject.org/wiki/File:Demo13-04.jpg</a><br />
<a href="http://morevnaproject.org/wiki/File:Demo13-05.jpg" rel="nofollow">http://morevnaproject.org/wiki/File:Demo13-05.jpg</a><br />
<a href="http://morevnaproject.org/wiki/File:Demo19-soldiers-background.jpg" rel="nofollow">http://morevnaproject.org/wiki/File:Demo19-soldiers-background.jpg</a><br />
<a href="http://morevnaproject.org/wiki/File:Soldiers-01.jpg" rel="nofollow">http://morevnaproject.org/wiki/File:Soldiers-01.jpg</a><br />
(Notice the boots on the last image are different &#8211; this is a first version and it&#8217;s outdated now. But I like the mood of this image very much. ^__^)<br />
And one more thing: maybe the head could be a little bigger.</p>
<p>About shading &#8211; that would be great to achieve something like this. Currently we use standard Edge function of Blender renderer. I haven&#8217;t dig into outlines produced by nodes yet&#8230; And don&#8217;t know if we should &#8211; maybe we should go with Freestyle rendering when it will come to final render&#8230;</p>
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	<item>
		<title>Comment on Weekly progress by erik90mx</title>
		<link>http://morevnaproject.org/2012/01/29/weekly-progress-2/comment-page-1/#comment-50044</link>
		<dc:creator>erik90mx</dc:creator>
		<pubDate>Wed, 01 Feb 2012 06:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=744#comment-50044</guid>
		<description>Well, If you want, I can create a new soldier model that fix perfectly what you need, improving the rigg system to your better understanding or manipulation ;)

You just need to give me a base image of all the proportions in the  character desing, like this one:

http://download.tuxfamily.org/morevna/blog/2010/09/07-sisters-varya.jpg

About the texture in the soldiers... you need a shader like this one, no?:
http://vimeo.com/12686066

I could try to get something like that for you.

Greetings</description>
		<content:encoded><![CDATA[<p>Well, If you want, I can create a new soldier model that fix perfectly what you need, improving the rigg system to your better understanding or manipulation <img src='http://morevnaproject.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>You just need to give me a base image of all the proportions in the  character desing, like this one:</p>
<p><a href="http://download.tuxfamily.org/morevna/blog/2010/09/07-sisters-varya.jpg" rel="nofollow">http://download.tuxfamily.org/morevna/blog/2010/09/07-sisters-varya.jpg</a></p>
<p>About the texture in the soldiers&#8230; you need a shader like this one, no?:<br />
<a href="http://vimeo.com/12686066" rel="nofollow">http://vimeo.com/12686066</a></p>
<p>I could try to get something like that for you.</p>
<p>Greetings</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Weekly progress by Konstantin</title>
		<link>http://morevnaproject.org/2012/01/29/weekly-progress-2/comment-page-1/#comment-49956</link>
		<dc:creator>Konstantin</dc:creator>
		<pubDate>Tue, 31 Jan 2012 07:40:07 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=744#comment-49956</guid>
		<description>Hi, Erik!
I like the barbarian artwork. In fact we really would like our soldiers to have  similar bandit-like &quot;widgets&quot;/props on their uniform - http://zelgadis.profusehost.net/blog/wp-content/uploads/062.jpg  XD 
The boy model looks fine as well.

In fact you already started contributing - we have your soldier model commited in morevna repository since June. ^__^

I&#039;ll explain a little what we need this model in the first place.
As you might know, the Morevna Demo starts when the main character (Ivan) is found on the street which is covered with soldier bodies - http://download.tuxfamily.org/morevna/blog/2012/01/ushot01.png
Then Morevna founds him, gives him a hand and helps to stand up.
And here goes the very complex shot (number 07) - http://www.mediafire.com/file/chdwh3321023l1i/07-20120131-133721.avi
Ivan and Morevna standing on the street, camera turns around and the soldiers starting to get up from the ground. So Ivan and Morevna got surrounded by freaky-beasty-angry-headache-suffering soldiers. (Definitely this is a kind of hangover you don&#039;t deserve ^__^). Something like on this image - http://morevnaproject.org/wiki/File:09-Soldier-11.png - but of course that should be in 3D (because we have camera turn).

So, we need 3D animation of soldiers getting up from the ground. What we have now is one rigged soldier model.
This task should be accomplished in following steps:
1. Apply colours/textures to this model. Use this image as a guide - http://morevnaproject.org/wiki/File:09-Soldier-11.png
2. Make animation of this (one) soldier model. That will allow us to test the rig capabilities and do necessary tuning if required.
3. Create soldier copies and add variations.
4. Animate them as well.
5. Gather everything together on the scene.

What do you think about this task? Would it be interesting for you?</description>
		<content:encoded><![CDATA[<p>Hi, Erik!<br />
I like the barbarian artwork. In fact we really would like our soldiers to have  similar bandit-like &#8220;widgets&#8221;/props on their uniform &#8211; <a href="http://zelgadis.profusehost.net/blog/wp-content/uploads/062.jpg" rel="nofollow">http://zelgadis.profusehost.net/blog/wp-content/uploads/062.jpg</a>  XD<br />
The boy model looks fine as well.</p>
<p>In fact you already started contributing &#8211; we have your soldier model commited in morevna repository since June. ^__^</p>
<p>I&#8217;ll explain a little what we need this model in the first place.<br />
As you might know, the Morevna Demo starts when the main character (Ivan) is found on the street which is covered with soldier bodies &#8211; <a href="http://download.tuxfamily.org/morevna/blog/2012/01/ushot01.png" rel="nofollow">http://download.tuxfamily.org/morevna/blog/2012/01/ushot01.png</a><br />
Then Morevna founds him, gives him a hand and helps to stand up.<br />
And here goes the very complex shot (number 07) &#8211; <a href="http://www.mediafire.com/file/chdwh3321023l1i/07-20120131-133721.avi" rel="nofollow">http://www.mediafire.com/file/chdwh3321023l1i/07-20120131-133721.avi</a><br />
Ivan and Morevna standing on the street, camera turns around and the soldiers starting to get up from the ground. So Ivan and Morevna got surrounded by freaky-beasty-angry-headache-suffering soldiers. (Definitely this is a kind of hangover you don&#8217;t deserve ^__^). Something like on this image &#8211; <a href="http://morevnaproject.org/wiki/File:09-Soldier-11.png" rel="nofollow">http://morevnaproject.org/wiki/File:09-Soldier-11.png</a> &#8211; but of course that should be in 3D (because we have camera turn).</p>
<p>So, we need 3D animation of soldiers getting up from the ground. What we have now is one rigged soldier model.<br />
This task should be accomplished in following steps:<br />
1. Apply colours/textures to this model. Use this image as a guide &#8211; <a href="http://morevnaproject.org/wiki/File:09-Soldier-11.png" rel="nofollow">http://morevnaproject.org/wiki/File:09-Soldier-11.png</a><br />
2. Make animation of this (one) soldier model. That will allow us to test the rig capabilities and do necessary tuning if required.<br />
3. Create soldier copies and add variations.<br />
4. Animate them as well.<br />
5. Gather everything together on the scene.</p>
<p>What do you think about this task? Would it be interesting for you?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Weekly progress by erik90mx</title>
		<link>http://morevnaproject.org/2012/01/29/weekly-progress-2/comment-page-1/#comment-49922</link>
		<dc:creator>erik90mx</dc:creator>
		<pubDate>Mon, 30 Jan 2012 23:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=744#comment-49922</guid>
		<description>waaaw!! I didn&#039;t expect that jejeje

but yes, it is my Low Poly work but my bases are the creation of High Poly meshes like this one that I did for an Open Project similar to yours:

http://i1193.photobucket.com/albums/aa341/erik90mx/Zeniel9.png

in the 2D side:

http://img52.imageshack.us/img52/536/heroe.png

Guys I really love the anime style!! was the great of my infancy :)
will be great that I can contribute with something to your project.

Greetings

PD: I will check my e-mail for sure</description>
		<content:encoded><![CDATA[<p>waaaw!! I didn&#8217;t expect that jejeje</p>
<p>but yes, it is my Low Poly work but my bases are the creation of High Poly meshes like this one that I did for an Open Project similar to yours:</p>
<p><a href="http://i1193.photobucket.com/albums/aa341/erik90mx/Zeniel9.png" rel="nofollow">http://i1193.photobucket.com/albums/aa341/erik90mx/Zeniel9.png</a></p>
<p>in the 2D side:</p>
<p><a href="http://img52.imageshack.us/img52/536/heroe.png" rel="nofollow">http://img52.imageshack.us/img52/536/heroe.png</a></p>
<p>Guys I really love the anime style!! was the great of my infancy <img src='http://morevnaproject.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
will be great that I can contribute with something to your project.</p>
<p>Greetings</p>
<p>PD: I will check my e-mail for sure</p>
]]></content:encoded>
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	<item>
		<title>Comment on Weekly progress by Konstantin</title>
		<link>http://morevnaproject.org/2012/01/29/weekly-progress-2/comment-page-1/#comment-49915</link>
		<dc:creator>Konstantin</dc:creator>
		<pubDate>Mon, 30 Jan 2012 22:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=744#comment-49915</guid>
		<description>@erik90mx:
P.S. Now I remembered! - it&#039;s you the author of those great soldier models at blendswap - http://www.blendswap.com/blends/characters/low-poly-modern-soldier-rigged/. I like them very much. ^_^</description>
		<content:encoded><![CDATA[<p>@erik90mx:<br />
P.S. Now I remembered! &#8211; it&#8217;s you the author of those great soldier models at blendswap &#8211; <a href="http://www.blendswap.com/blends/characters/low-poly-modern-soldier-rigged/" rel="nofollow">http://www.blendswap.com/blends/characters/low-poly-modern-soldier-rigged/</a>. I like them very much. ^_^</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Weekly progress by Konstantin</title>
		<link>http://morevnaproject.org/2012/01/29/weekly-progress-2/comment-page-1/#comment-49911</link>
		<dc:creator>Konstantin</dc:creator>
		<pubDate>Mon, 30 Jan 2012 20:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=744#comment-49911</guid>
		<description>Thank you, erik90mx! Of course we do need help. ^__^ Will contact you by mail.</description>
		<content:encoded><![CDATA[<p>Thank you, erik90mx! Of course we do need help. ^__^ Will contact you by mail.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Weekly progress by erik90mx</title>
		<link>http://morevnaproject.org/2012/01/29/weekly-progress-2/comment-page-1/#comment-49876</link>
		<dc:creator>erik90mx</dc:creator>
		<pubDate>Mon, 30 Jan 2012 05:47:31 +0000</pubDate>
		<guid isPermaLink="false">http://morevnaproject.org/?p=744#comment-49876</guid>
		<description>I&#039;m so proud of this kind of Open Source Projects... 
You guys are doing an amazing work with Morevna! . 

Well I know that is very dificult go ahead with this kind of proyects, because of that you have all my respect.

I want to offer my help to this proyect (if you let me), I have been using Blender for about 8 years and counting, so I&#039;m wishing be helpful to you.

Greetings

PD: My e-mail is: erik90mx(arroba)yahoo(dot)com(dot)mx</description>
		<content:encoded><![CDATA[<p>I&#8217;m so proud of this kind of Open Source Projects&#8230;<br />
You guys are doing an amazing work with Morevna! . </p>
<p>Well I know that is very dificult go ahead with this kind of proyects, because of that you have all my respect.</p>
<p>I want to offer my help to this proyect (if you let me), I have been using Blender for about 8 years and counting, so I&#8217;m wishing be helpful to you.</p>
<p>Greetings</p>
<p>PD: My e-mail is: erik90mx(arroba)yahoo(dot)com(dot)mx</p>
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